Class SignalEvent
- Namespace
- Kuestenlogik.Bowire.Monitoring
- Assembly
- Kuestenlogik.Bowire.Monitoring.dll
The payload a signaler receives — which probe, what happened, and the outcome that triggered it.
public sealed record SignalEvent : IEquatable<SignalEvent>
- Inheritance
-
SignalEvent
- Implements
- Inherited Members
Constructors
SignalEvent(Probe, ProbeTransition, ProbeOutcome)
The payload a signaler receives — which probe, what happened, and the outcome that triggered it.
public SignalEvent(Probe Probe, ProbeTransition Transition, ProbeOutcome Outcome)
Parameters
ProbeProbeTransitionProbeTransitionOutcomeProbeOutcome
Properties
Outcome
public ProbeOutcome Outcome { get; init; }
Property Value
Probe
public Probe Probe { get; init; }
Property Value
Transition
public ProbeTransition Transition { get; init; }
Property Value
Methods
Deconstruct(out Probe, out ProbeTransition, out ProbeOutcome)
public void Deconstruct(out Probe Probe, out ProbeTransition Transition, out ProbeOutcome Outcome)
Parameters
ProbeProbeTransitionProbeTransitionOutcomeProbeOutcome
Equals(SignalEvent?)
public bool Equals(SignalEvent? other)
Parameters
otherSignalEvent
Returns
Equals(object?)
public override bool Equals(object? obj)
Parameters
objobject
Returns
GetHashCode()
public override int GetHashCode()
Returns
ToString()
public override string ToString()
Returns
Operators
operator ==(SignalEvent?, SignalEvent?)
public static bool operator ==(SignalEvent? left, SignalEvent? right)
Parameters
leftSignalEventrightSignalEvent
Returns
operator !=(SignalEvent?, SignalEvent?)
public static bool operator !=(SignalEvent? left, SignalEvent? right)
Parameters
leftSignalEventrightSignalEvent